TuxWordSmith.board
index
/usr/lib/python2.6/site-packages/TuxWordSmith/board.py

/***************************************************************************
 
        Author                  :Charles B. Cosse 
        
        Email                   :ccosse@gmail.com
                                        
        Website                 :www.asymptopia.org
        
        Copyright               :(C) 2002-2007 Asymptopia Software.
        
 ***************************************************************************/

 
Modules
       
pygame.color
pygame

 
Classes
       
pygame.sprite.Group(pygame.sprite.AbstractGroup)
Board

 
class Board(pygame.sprite.Group)
    
Method resolution order:
Board
pygame.sprite.Group
pygame.sprite.AbstractGroup
__builtin__.object

Methods defined here:
__init__(self, M, N, XC, YC, background_image, default_spot_image)
check4guest(self, m, n)
clear_spots(self)
get_guest_by_str(self, str_val)
get_idx_map(self, letters)
get_listofheads(self)
get_map(self)
get_num_commited(self)
get_spotMN(self, m, n)
get_spots(self)
get_word_map(self)
increment_num_commited(self)
make_background_spots(self, background_image)
#SPOT MAKERS:
make_default_spots(self, default_spot_image)
print_idx_map(self, letters)
print_word_map(self, letters)
take_guestMN(self, tile, m, n)

Methods inherited from pygame.sprite.AbstractGroup:
__contains__(self, sprite)
__iter__(self)
__len__(self)
len(group)
number of sprites in group
 
Returns the number of sprites contained in the group.
__nonzero__(self)
__repr__(self)
add(self, *sprites)
add(sprite, list, or group, ...)
add sprite to group
 
Add a sprite or sequence of sprites to a group.
add_internal(self, sprite)
clear(self, surface, bgd)
clear(surface, bgd)
erase the previous position of all sprites
 
Clears the area of all drawn sprites. the bgd
argument should be Surface which is the same
dimensions as the surface. The bgd can also be
a function which gets called with the passed
surface and the area to be cleared.
copy(self)
copy()
copy a group with all the same sprites
 
Returns a copy of the group that is the same class
type, and has the same sprites in it.
draw(self, surface)
draw(surface)
draw all sprites onto the surface
 
Draws all the sprites onto the given surface.
empty(self)
empty()
remove all sprites
 
Removes all the sprites from the group.
has(self, *sprites)
has(sprite or group, ...)
ask if group has a sprite or sprites
 
Returns true if the given sprite or sprites are
contained in the group. You can also use 'sprite in group'
or 'subgroup in group'.
has_internal(self, sprite)
remove(self, *sprites)
remove(sprite, list, or group, ...)
remove sprite from group
 
Remove a sprite or sequence of sprites from a group.
remove_internal(self, sprite)
sprites(self)
sprites()
get a list of sprites in the group
 
Returns an object that can be looped over with a 'for' loop.
(For now it is always a list, but newer version of Python
could return different iterators.) You can also iterate directly
over the sprite group.
update(self, *args)
update(*args)
call update for all member sprites
 
calls the update method for all sprites in the group.
Passes all arguments on to the Sprite update function.

Data descriptors inherited from pygame.sprite.AbstractGroup:
__dict__
dictionary for instance variables (if defined)
__weakref__
list of weak references to the object (if defined)

 
Data
        ACTIVEEVENT = 1
ANYFORMAT = 268435456
ASYNCBLIT = 4
AUDIO_S16 = 32784
AUDIO_S16LSB = 32784
AUDIO_S16MSB = 36880
AUDIO_S16SYS = 32784
AUDIO_S8 = 32776
AUDIO_U16 = 16
AUDIO_U16LSB = 16
AUDIO_U16MSB = 4112
AUDIO_U16SYS = 16
AUDIO_U8 = 8
BIG_ENDIAN = 4321
BLEND_ADD = 1
BLEND_MAX = 5
BLEND_MIN = 4
BLEND_MULT = 3
BLEND_RGBA_ADD = 6
BLEND_RGBA_MAX = 16
BLEND_RGBA_MIN = 9
BLEND_RGBA_MULT = 8
BLEND_RGBA_SUB = 7
BLEND_RGB_ADD = 1
BLEND_RGB_MAX = 5
BLEND_RGB_MIN = 4
BLEND_RGB_MULT = 3
BLEND_RGB_SUB = 2
BLEND_SUB = 2
BUTTON_X1 = 6
BUTTON_X2 = 7
DOUBLEBUF = 1073741824
FULLSCREEN = -2147483648
GL_ACCELERATED_VISUAL = 15
GL_ACCUM_ALPHA_SIZE = 11
GL_ACCUM_BLUE_SIZE = 10
GL_ACCUM_GREEN_SIZE = 9
GL_ACCUM_RED_SIZE = 8
GL_ALPHA_SIZE = 3
GL_BLUE_SIZE = 2
GL_BUFFER_SIZE = 4
GL_DEPTH_SIZE = 6
GL_DOUBLEBUFFER = 5
GL_GREEN_SIZE = 1
GL_MULTISAMPLEBUFFERS = 13
GL_MULTISAMPLESAMPLES = 14
GL_RED_SIZE = 0
GL_STENCIL_SIZE = 7
GL_STEREO = 12
GL_SWAP_CONTROL = 16
HAT_CENTERED = 0
HAT_DOWN = 4
HAT_LEFT = 8
HAT_LEFTDOWN = 12
HAT_LEFTUP = 9
HAT_RIGHT = 2
HAT_RIGHTDOWN = 6
HAT_RIGHTUP = 3
HAT_UP = 1
HWACCEL = 256
HWPALETTE = 536870912
HWSURFACE = 1
IYUV_OVERLAY = 1448433993
JOYAXISMOTION = 7
JOYBALLMOTION = 8
JOYBUTTONDOWN = 10
JOYBUTTONUP = 11
JOYHATMOTION = 9
KEYDOWN = 2
KEYUP = 3
KMOD_ALT = 768
KMOD_CAPS = 8192
KMOD_CTRL = 192
KMOD_LALT = 256
KMOD_LCTRL = 64
KMOD_LMETA = 1024
KMOD_LSHIFT = 1
KMOD_META = 3072
KMOD_MODE = 16384
KMOD_NONE = 0
KMOD_NUM = 4096
KMOD_RALT = 512
KMOD_RCTRL = 128
KMOD_RMETA = 2048
KMOD_RSHIFT = 2
KMOD_SHIFT = 3
K_0 = 48
K_1 = 49
K_2 = 50
K_3 = 51
K_4 = 52
K_5 = 53
K_6 = 54
K_7 = 55
K_8 = 56
K_9 = 57
K_AMPERSAND = 38
K_ASTERISK = 42
K_AT = 64
K_BACKQUOTE = 96
K_BACKSLASH = 92
K_BACKSPACE = 8
K_BREAK = 318
K_CAPSLOCK = 301
K_CARET = 94
K_CLEAR = 12
K_COLON = 58
K_COMMA = 44
K_DELETE = 127
K_DOLLAR = 36
K_DOWN = 274
K_END = 279
K_EQUALS = 61
K_ESCAPE = 27
K_EURO = 321
K_EXCLAIM = 33
K_F1 = 282
K_F10 = 291
K_F11 = 292
K_F12 = 293
K_F13 = 294
K_F14 = 295
K_F15 = 296
K_F2 = 283
K_F3 = 284
K_F4 = 285
K_F5 = 286
K_F6 = 287
K_F7 = 288
K_F8 = 289
K_F9 = 290
K_FIRST = 0
K_GREATER = 62
K_HASH = 35
K_HELP = 315
K_HOME = 278
K_INSERT = 277
K_KP0 = 256
K_KP1 = 257
K_KP2 = 258
K_KP3 = 259
K_KP4 = 260
K_KP5 = 261
K_KP6 = 262
K_KP7 = 263
K_KP8 = 264
K_KP9 = 265
K_KP_DIVIDE = 267
K_KP_ENTER = 271
K_KP_EQUALS = 272
K_KP_MINUS = 269
K_KP_MULTIPLY = 268
K_KP_PERIOD = 266
K_KP_PLUS = 270
K_LALT = 308
K_LAST = 323
K_LCTRL = 306
K_LEFT = 276
K_LEFTBRACKET = 91
K_LEFTPAREN = 40
K_LESS = 60
K_LMETA = 310
K_LSHIFT = 304
K_LSUPER = 311
K_MENU = 319
K_MINUS = 45
K_MODE = 313
K_NUMLOCK = 300
K_PAGEDOWN = 281
K_PAGEUP = 280
K_PAUSE = 19
K_PERIOD = 46
K_PLUS = 43
K_POWER = 320
K_PRINT = 316
K_QUESTION = 63
K_QUOTE = 39
K_QUOTEDBL = 34
K_RALT = 307
K_RCTRL = 305
K_RETURN = 13
K_RIGHT = 275
K_RIGHTBRACKET = 93
K_RIGHTPAREN = 41
K_RMETA = 309
K_RSHIFT = 303
K_RSUPER = 312
K_SCROLLOCK = 302
K_SEMICOLON = 59
K_SLASH = 47
K_SPACE = 32
K_SYSREQ = 317
K_TAB = 9
K_UNDERSCORE = 95
K_UNKNOWN = 0
K_UP = 273
K_a = 97
K_b = 98
K_c = 99
K_d = 100
K_e = 101
K_f = 102
K_g = 103
K_h = 104
K_i = 105
K_j = 106
K_k = 107
K_l = 108
K_m = 109
K_n = 110
K_o = 111
K_p = 112
K_q = 113
K_r = 114
K_s = 115
K_t = 116
K_u = 117
K_v = 118
K_w = 119
K_x = 120
K_y = 121
K_z = 122
LIL_ENDIAN = 1234
MOUSEBUTTONDOWN = 5
MOUSEBUTTONUP = 6
MOUSEMOTION = 4
NOEVENT = 0
NOFRAME = 32
NUMEVENTS = 32
OPENGL = 2
OPENGLBLIT = 10
PREALLOC = 16777216
QUIT = 12
RESIZABLE = 16
RLEACCEL = 16384
RLEACCELOK = 8192
SCRAP_BMP = 'image/bmp'
SCRAP_CLIPBOARD = 0
SCRAP_PBM = 'image/pbm'
SCRAP_PPM = 'image/ppm'
SCRAP_SELECTION = 1
SCRAP_TEXT = 'text/plain'
SRCALPHA = 65536
SRCCOLORKEY = 4096
SWSURFACE = 0
SYSWMEVENT = 13
TIMER_RESOLUTION = 10
USEREVENT = 24
UYVY_OVERLAY = 1498831189
VIDEOEXPOSE = 17
VIDEORESIZE = 16
YUY2_OVERLAY = 844715353
YV12_OVERLAY = 842094169
YVYU_OVERLAY = 1431918169